![]() ![]() If he's going to be a champ that focuses mainly on zoning and area control: don't give him the highest burst combo in the entire game. He literally does nonstop, staggered AoE damage, and large amounts of damage at that. Broadside has literally zero drawbacks and the damage on the reload projectile is just fucking unreal. I just lost 5 games in a row purely because a Dredge just spammed the point nonstop. Idk if it's the new update or I'm just encountering him more but holy fuck Dredge needs nerfing more than ever. If you'd asked me two weeks ago if Dredge needed nerfing I'd probably say he didn't, but now is a very different story. It deals a ton of damage and these small "barrels" laying around are quite hard to notice when you are busy looking at the enemy team. Changing the teleport leg to make it possible to put your portals in some distance from you (similar to evie's blink but with no instant teleporting) would make it way better and not so annoying to other players.Īlso the scuttle leg should buff reload speed and projectile flight speed instead of giving an AOE effect to reload attack.Īnd I wish they could give his primary fire an "explosive" indicator. Nerfing the low hp shield card would be very nice too, its basically additional 500 hp for free. ![]() It's dumb how broadside has no cooldown but deals more damage than willo's seedling. Another good idea would be reducing both the damage and delay before explosion. I'd say all his cards for harpoon should simply have a 10 sec cooldown and work only when you land a harpoon (yes I mean the one that restores ammo) and broadside needs a 3 sec cooldown considering it takes about this long to fire 3 shots with primary attack. When hitting an enemy with harpoon they are now rooted and crippled but harpoon no longer pierces Rework the card that increases damage to shields unless you use one of the following reworks for hurl: ![]() Reduce the damage from Harpoon to 200, we don't need more burst combos. Make his scuttle deal damage based on how much ammo you have left I said on an earlier reply this wasn't needed but I changed my mind fast when I spent an entire minute stuck in a corner. This will reward people for good aim and not make a harpoon fly around the corner every second while you're behind cover waiting for a moment to get out.Īdd a cooldown to his broadside. Make his hurl talent not reset when you miss, reduce the hitbox of harpoon. I face a full dps team, we have 2 tank and a healer, the healer can't peak out or gets harpooned, the tank can't contest the point, you can't get close, you can't poke him out, please delete him and bring him back when you have a skill rewarding kit for him. But it seems like people have figured out that you don't need to kill people to win a game, I am stuck behind a corner waiting for broadside to explode so I can move on, like I would do with Willo, but then comes another one, and another one, and another one.īroadside is being spammed, Harpoon is being spammed, all this champion is is spam, spam, spam. So at first I didn't mind Dredge at all, he seemed pretty balanced. ![]()
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